One of the things I struggled with in n-Tier apps in EFv1 was the options for reconstructing entity state on the server side in order to call SaveChanges when modified data was passed in from the client. The options were to hit the database to get a set of current server values and then apply updates to those or to just attach the incoming data and iterate through each property marking it as modified so that SaveChanges would be able to construct an Update.
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