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C# and .NET Tips and Tricks | - XNA 2D Basic Collision Detection with rotation

published 833 days, 6 hours, 15 minutes ago posted by ioannisioannis 835 days, 10 hours, 45 minutes ago
Friday, February 12, 2010 11:52:09 AM GMT Wednesday, February 10, 2010 7:22:01 AM GMT

In this post, we will see how we can deal with sprite to sprite collision detection when sprites can also be rotated.

category: Foundation | clicked: 3 | | source: www.progware.org | show counter code
tags: XNA, Collision Detection