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C# and .NET Tips and Tricks | - XNA 2D Basic Collision Detection with rotation

published 208 days, 19 hours, 29 minutes ago posted by ioannisioannis 210 days, 23 hours, 59 minutes ago
Friday, February 12, 2010 11:52:09 AM GMT Wednesday, February 10, 2010 7:22:01 AM GMT

In this post, we will see how we can deal with sprite to sprite collision detection when sprites can also be rotated.

category: Foundation | clicked: 40 | | source: www.progware.org | show counter code
tags: Collision Detection, XNA