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C# and .NET Tips and Tricks | XNA 2D Basic Collision Detection with Rotation (Scene2Sprite)

published 828 days, 4 hours, 15 minutes ago posted by ioannisioannis 829 days, 1 hour, 17 minutes ago
Wednesday, February 17, 2010 1:51:42 PM GMT Tuesday, February 16, 2010 4:49:40 PM GMT

In this post we will deal with the situtation where we want to detect whether a specific sprite that can be rotated is in a specific area in the scene (eg a car is on the road in the scene)

category: Foundation | clicked: 1 | | source: www.progware.org | show counter code
tags: XNA

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